using System; using System.Collections.Generic; namespace Loader { static class Protocol { public const int nPl = 15; public const int cInitModule = 0x0000; public const int cReleaseModule = 0x0100; public const int cNewGame = 0x0800; public const int cLoadGame = 0x0810; public const int cReplay = 0x08E0; public const int cGetReady = 0x08F0; public const int cBreakGame = 0x0900; public const int cTurn = 0x2000; } }