Database->query('SELECT Id FROM Server'); while($Server = $DbResult->fetch_assoc()) { $History = new History($this->System, $Server['Id'], 1); $Server = new Server($this->System, $Server['Id']); $History->AddValue($Server->GetUsedMemory()); } } function Show() { $Output = ''; if(count($_SERVER['argv']) > 1) { $Command = $_SERVER['argv'][1]; if($Command == 'ServerProcessLog') { if((count($_SERVER['argv']) > 2) and is_numeric($_SERVER['argv'][2])) { $MangosDebug = new MangosDebug($this->System); $Output = $MangosDebug->ProcessLog($_SERVER['argv'][2]); } else $Output = 'Jako druhý parameter je nutno zadat Id serveru.'; } else if($Command == 'ServerLock') { if((count($_SERVER['argv']) > 2) and is_numeric($_SERVER['argv'][2])) { $Server = new Server($this->System, $_SERVER['argv'][2]); $Server->Lock(); } else $Output = 'Jako druhý parameter je nutno zadat Id serveru.'; } else if($Command == 'ServerUnLock') { if((count($_SERVER['argv']) > 2) and is_numeric($_SERVER['argv'][2])) { $Server = new Server($this->System, $_SERVER['argv'][2]); $Server->UnLock(); } else $Output = 'Jako druhý parameter je nutno zadat Id serveru.'; } else if($Command == 'RealmLock') { if((count($_SERVER['argv']) > 2) and is_numeric($_SERVER['argv'][2])) { $Realm = new Realm($this->System, $_SERVER['argv'][2]); $Realm->Lock(); } else $Output = 'Jako druhý parameter je nutno zadat Id světa.'; } else if($Command == 'RealmUnLock') { if((count($_SERVER['argv']) > 2) and is_numeric($_SERVER['argv'][2])) { $Realm = new Realm($this->System, $_SERVER['argv'][2]); $Realm->UnLock(); } else $Output = 'Jako druhý parameter je nutno zadat Id světa.'; } else if($Command == 'EmulatorLock') { if((count($_SERVER['argv']) > 2) and is_numeric($_SERVER['argv'][2])) { $Emulator = new Emulator($this->System, $_SERVER['argv'][2]); $Emulator->Lock(); } else $Output = 'Jako druhý parameter je nutno zadat Id emulátoru.'; } else if($Command == 'EmulatorUnLock') { if((count($_SERVER['argv']) > 2) and is_numeric($_SERVER['argv'][2])) { $Emulator = new Emulator($this->System, $_SERVER['argv'][2]); $Emulator->UnLock(); } else $Output = 'Jako druhý parameter je nutno zadat Id emulátoru.'; } else if($Command == 'BackupLock') { if((count($_SERVER['argv']) > 2) and is_numeric($_SERVER['argv'][2])) { $Backup = new Backup($this->System, $_SERVER['argv'][2]); $Backup->Lock(); } else $Output = 'Jako druhý parameter je nutno zadat Id zálohy.'; } else if($Command == 'BackupUnLock') { if((count($_SERVER['argv']) > 2) and is_numeric($_SERVER['argv'][2])) { $Backup = new Backup($this->System, $_SERVER['argv'][2]); $Backup->UnLock(); } else $Output = 'Jako druhý parameter je nutno zadat Id zálohy.'; } else if($Command == 'TaskProcess') { $Task = new Task($this->System); $Task->ProcessAllCycle(); } else if($Command == 'ServerStartAll') { // Start servers $DbResult = $this->Database->select('Server', 'Id'); while($DbRow = $DbResult->fetch_assoc()) { $Server = new Server($this->System, $DbRow['Id']); $this->System->Modules['User']->User['Id'] = $Server->Server['User']; $Server->Start(); } // Start realmd $DbResult = $this->Database->select('Realm', 'Id'); while($DbRow = $DbResult->fetch_assoc()) { $Realm = new Realm($this->System, $DbRow['Id']); $this->System->Modules['User']->User['Id'] = $Realm->Data['User']; $Realm->Start(); } } else if($Command == 'BackupCreateAll') { // Servers $Backup = new Backup($this->System, 0); $DbResult = $this->Database->select('Server', 'Id, User'); while($DbRow = $DbResult->fetch_assoc()) { $this->System->Modules['User']->User['Id'] = $DbRow['User']; $Backup->Create($DbRow['Id']); } } else if($Command == 'ServerProcessLogPipe') { if((count($_SERVER['argv']) > 2) and is_numeric($_SERVER['argv'][2])) { $Server = new Server($this->System, $_SERVER['argv'][2]); $Server->ProcessLog(); } else $Output = 'Jako druhý parameter je nutno zadat Id serveru.'; } else if($Command == 'HistoryUpdate') { $this->HistoryUpdate(); } else if($Command == 'UpdateState') { $Realm = new Realm($this->System, 0); $Realm->UpdateStateAll(); $Server = new Server($this->System, 0); $Server->UpdateStateAll(); } else if($Command == 'ServerDatabaseChange') { if((count($_SERVER['argv']) > 3) and is_numeric($_SERVER['argv'][2]) and is_numeric($_SERVER['argv'][3])) { $Server = new Server($this->System, $_SERVER['argv'][2]); $Server->ChangeDatabaseId($_SERVER['argv'][3]); } else $Output = 'Jako druhý parameter je nutno zadat Id serveru, jako třetí Id databáze.'; } else if($Command == 'RealmDatabaseChange') { if((count($_SERVER['argv']) > 3) and is_numeric($_SERVER['argv'][2]) and is_numeric($_SERVER['argv'][3])) { $Realm = new Realm($this->System, $_SERVER['argv'][2]); $Realm->ChangeDatabaseId($_SERVER['argv'][3]); } else $Output = 'Jako druhý parameter je nutno zadat Id světa, jako třetí Id databáze.'; } else $Output = 'Neznámý příkaz '.$Command; } else $Output = 'Jako první parameter je nutno zadat povel.'; return($Output); } }